Post by Manadin on Jul 15, 2021 19:26:17 GMT -8
I'm testing out a new set of deity specific items that would bring some relevance back to deities. I feel like, aside of faction standing, choice of deity doesn't really change too much in game, so I decided to introduce a charm usable by each deity. Currently, they are automatically given to characters when they begin. They start off weak, but grow in strength as the character levels. Bear in mind, they'll need a lot of balancing since I just put points in what sounded relevant and I'm not sure if certain heroic stats are more potent than others. I will need feedback so feel free to respond to this thread and vote in the above poll.
NOTE: If you created a character before these items were added to the starting item table, please post your character name in the Shoutbox and I'll add it to your inventory.
NOTE: If you created a character before these items were added to the starting item table, please post your character name in the Shoutbox and I'll add it to your inventory.
Deity: | Focus/Clickie | Stat Bonus: | Resist Bonus: | Heroic Bonus: | Note: | Other Benefits |
Agnostic | Experience bonus | No Bonus | Magic | Minor resource regen. | Less rewards than choosing a deity. | No deity related faction hits. |
Bertoxxulous | Increased DOT duration | STA, INT, WIS | Poison, Disease | DoT Protection | Balanced for mana users. | |
Brell Serilis | Ultravision | STA, STR, AGI | Fire, Magic | Melee DMG Reduction | Good for tanks. | |
Cazic-Thule | Immune to fear | STR, STA, INT, WIS, -CHA | Cold, Disease, Poison | Stun Resist | Charisma reduction. | |
Erollisi Marr | Faction bonus | AGI, DEX, CHA, INT | Fire, Cold | Accuracy | Good for melee dps. | |
Bristlebane | DEX, STR,AGI | Magic, Poison | Backstab DMG, Attack Bonus | Rogue Focused. | ||
Innoruuk | INT, STA, AGI, -CHA | Magic, Disease, Cold | Strikethrough, Spell Shielding | INT focused, CHA reduction. | ||
Karana | WIS, STA, DEX | Cold, Fire, Magic | DMG Shield Bonus, Attack Bonus | WIS focused. | ||
Mithaniel Marr | Light | STA, STR, WIS | Magic, Cold, Disease, Poison | DoT Shielding, Stun Resist | Large HP buff. Good for tanks. | |
Prexus | Endure breath | INT, WIS, STA, AGI | Fire, Cold | Permanent Endure Breath | Good for hybrid classes. | Non-KOS to most sharks/sea creatures. Swimming skill boost to 100. |
Quellious | Increased dodge chance | DEX, AGI, STR | ALL | Avoidance, Haste | Good for melee dps, particularly monk. | |
Rallos Zek | Increased melee crit chance | STR, STA | Magic, Fire, Cold | Strikethrough | Huge STR buff, strikes through armor. | |
Rodcet Nife | Bonus to healing | WIS, STA | Disease, Poison, Fire, Cold | Bonus healing | Great for clerics. | |
Solusek Ro | DD Spell damage increase | INT, STA, AGI | Fire, Cold | Spell Damage, Spell Shield | Great for WIZ/MAG. | |
The Tribunal | ALL | ALL | No Bonus | Balanced with a large HP/MP bonus | ||
Tunare | INT, WIS, STA | Magic, Fire, Disease, Poison | DMG Shield Bonus, Regen | Better for mana users. |